CR Blog
Xbox Kinect puppet prototype
Posted by Creative Review, 24 November 2010, 10:51 Permalink Comments (7)

Interaction designers are starting to have fun with the Xbox Kinect: here, Emily Gobeille and Theo Watson of Design I/O show their prototype of an interactive puppet using the system
"The system is doing skeleton tracking on the arm and determining where the shoulder, elbow, and wrist is, using it to control the movement and posture of the giant funky bird," they explain.
See more of their work here
7 Comments
This is fantastic! Can see this technology really changing things in the future. Would love one in our office!
2010-11-24 11:43:58
Looks great! I think there is huge potential in this for interfaces too.
Small thing: Isn't it Xbox Kinect? Not Kinetic?
2010-11-24 12:09:56
@Patrick
Sorry, yes, thanks for pointing that out. Changed now
2010-11-24 12:21:23
There is a 99-word article on the Kinect hack:
http://www.99fallingapples.com/design-concept/interactive-shadow-play-with-xbox-kinect/
2010-11-24 13:56:05
Cool work, there any many interesting projects use this device.
2010-11-25 16:09:38
We've got a Kinect in our office also. pretty cool.
One of my colleagues came up with a game idea. He said:
"imagine if there was a kissing game, but you could only kiss other men!"
...Slightly odd!
2010-11-25 17:33:32
Nice prototype guys, I see alot of great projects coming out of this in the future:
From making it easier for the hobbyist to create decent animation to interactive installation games etc.
2010-11-27 00:21:43
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