ROM: a new publishing venture devoted to gaming
Graphic designer and art director Darren Wall loves (video) gaming so much he's founded a new publishing company, Read-Only Memory, to publish beautifully designed and exhaustively researched books on the subject...
Wall has made a film to explain his intentions with ROM and also to outline what the first book is all about. Why? Because he needs help to get the funding to actually print ROM's first book. The following film appears on a Kickstarter page he's set up where he hopes to raise the $30,000 required to make the project happen:
Here is a gif showing some spreads from Sensible Sofware 1986-1999 which is all ready to print, pending funding:
And let's face it, who doesn't want to see a vinyl record of Sensible Software's greatest hits?
Find the project's Kickstarter campaign page here.
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CR in Print
Students, grads, young professionals: if you buy one issue of CR this year, make sure it's this one. The September print issue of CR is our annual graduates special. In it, we have teamed four recent graduates with professional practitioners in their chosen field who offer invaluable advice on how to get started in their profession. APFEL meet graphics graduate Arthur Carey, BETC London ECD Neil Dawson meets Sophia Ray, illustrator Matthew 'The Horse' Hodson offers sage advice to Sam Tomlins and photographer Jenny van Sommers meets Megan Helyer. In addition, our September issue also features Google Creative Lab, Unit Editions' new book on Herb Lubalin, Michael Evamy on place branding, Jeremy Leslie on new bilingual magzine Figure and Gordon Comstock on the importance of failure.
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What's that? A book about Sensible Soccer? SHUT UP AND TAKE MY MONEY!!!
WAR! NEVER BEEN SO MUCH FUN!
About time. Sensible always made really brilliant, beautiful games.
I will hand over my hard earned readies for that book.
Brings back memories of some great 1980's game changing consoles. Pixel design was also a true art back then!
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