Inventive and thought-provoking, the Granby Four Streets project from Assemble stands out in the Turner Prize shortlist. Antonia Wilson talks to the London-based collective at Glasgow’s Tramway, inside their installation – a monument to renovation and a showroom for their beautiful handcrafted homewares
Following its Oscar-winning work on Alfonso Cuarón’s Gravity, Framestore has created some stunning visual effects for The Martian, Ridley Scott’s adaptation of Andy Weir’s science fiction novel about a botanist stranded on Mars.
Apple has today launched a series of cute new product-demo style ads for the Apple Watch. But do they do enough to make you buy one?
Commissioned for the Liverpool Biennial, Koo Jeong A’s design is coated with phosphorescent paint and opened at the city’s Everton Park yesterday
Australian designer Derek Samuel has created a beautiful catalogue for photographer Isamu Sawa’s Without Water series of flower photographs
The founders of Monocle have launched a new retail space, Kioskafé, outside London’s Paddington station. Part coffee bar, part newsagent, it aims to kickstart the print retail industry and promote great independent mags as well as more established titles.
Former YCN Studio director Alex Ostrowski has set up a new creative agency, Lovers. We take a look at some of its recent projects, including visual identities for Blink Art and the Royal Court Theatre, some animated films for NSPCC addressing violence and sexual abuse and a new series of handbooks for The Scouts.
The Hospital Club’s annual h.Club 100 list of those who have made a significant contribution to the creative industries was announced last night with illustrator Johanna Basford and director Dougal Wilson among those honoured with some pretty groovy trophies
A giant game of musical chairs, a West Side Story dance-off with motorbikes, and a crazy evangelical preacher? Yep, they’re all right here in our Music Videos of the Month…
Since June last year, the games team at digital product design studio ustwo has been working on a VR follow up to their smash hit Monument Valley. We spoke to lead designer Ken Wong and technical director Peter Pashley about the challenges of designing for the platform, and whether they think VR will really transform entertainment.