“Hieronymus took the early version of my job,” says character designer Carlos Huante. “Him and Goya.” For Huante, who’s been making monsters for over three decades, there’s little difference between his images of bizarre creatures and disturbing depictions of hell or witches in paintings from centuries ago.
“There are iconic fears,” explains the designer, who’s worked on films including It, Prometheus and Arrival. “Things written down, or cartoons of classic things, like the devil with the pitchfork and the pointed horns – these are things you have to know instinctively. You know exactly what they are and how they’re all carved out, and how to apply those to what you do. I know them instinctively because I’ve been looking at classic sculpture, and most of this stuff is my application of that form. It’s classic art, but for me, the only avenue I have is not the church, it’s Hollywood and the film industry.”
Join our community
This article is available to subscribers only. Sign up now for your access-all-areas pass.
Got a question?
+44 (0)20 7292 3703 or firstname.lastname@example.org