For those wanting to study virtual reality, options are few and far between. While more established disciplines like graphic design and animation are taught at schools around the world, there’s still only a handful of VR degree courses open to students. However it’s also clear that virtual reality is developing at a pace, with more and more brands looking to create immersive experiences, and the technology increasingly incorporated into gaming and filmmaking. So with demand on the rise, does the creative industry have the skills it needs to keep up?
“The industry is waiting for these people,” says London College of Communications Dean of Screen Larra Anderson, who has overseen the launch of the university’s first virtual reality MA this year. “We’ve been told repeatedly that they want to hire them. The excitement is that you’d have people that truly understand working in that environment, and are able to jump in with both feet and have ideas that aren’t just applying filmmaking to a VR environment, but would be a 360 VR idea.”
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