Creative Process

Insights and back stories on the making of creative work

Can Inque reinvent the magazine?

Designer Matt Willey and editor Dan Crowe have reunited on Inque, a decade-long collaboration born out of what they love (and hate) about the world of magazines. We speak to the duo about bringing the first issue to life

Inside the epic world of Dune

Denis Villeneuve’s adaption of cult sci-fi novel Dune is a masterclass in world-building. We speak to the film’s production designer Patrice Vermette about helping the director bring his intergalactic vision to life

Inside the French Dispatch

Wes Anderson’s star-studded film follows the dramas that unravel in a fictional French city, told from the perspective of expat journalists. We look at how graphic design and illustration brought the movie to life

The art of creating a James Bond title sequence

Daniel Kleinman has been the creative mind behind almost every 007 title sequence since the 90s. He discusses his work on Daniel Craig’s final foray in No Time to Die and how he finds the delicate balance between reinvention and homage

Exposure Crew: Andrew Lim Clarkson

In the second of a new series of articles showcasing those who assist in making photography the rich world it is today – the stylists, hair and makeup artists, production designers etc – Gem Fletcher profiles the work of set designer Andrew Lim Clarkson

Documenting religion

Our enduring fascination with other people’s worship has long compelled photographers to capture different practices and faiths. Here, three photographers who focus on religion share their approaches and their personal motivation for the work

How I Work: Max Siedentopf

The artist, photographer, designer and director talks to CR about working at speed, the joy of not being confined by one discipline, how he balances the commercial with the personal, and why his spirit animal is a cross between a chameleon and a dung beetle

The beauty of ‘ugly’ portraits

Historically speaking, portraits have almost always been about glorifying the subject – so what’s behind our recent fascination with unflattering, caricatured depictions of ourselves?

The role of the sketchbook in creative work

Despite the dominance of digital, the humble sketchbook is still a vital tool in making creative work. Here, we speak to three creatives about how working in a sketchbook is an important part of their process and also their favourite books to work in

The colourful world of Autumn de Wilde

The photographer and director has injected striking palettes into fashion photos, celebrity portraits, vibrant ads and her feature-length debut, Emma. She talks to us about navigating these different arenas and building worlds through music and colour

Behind the punchy covers of SZ Magazin

The weekly German newspaper supplement has a track record of publishing abstract and playful images. We talk to Thomas Kartsolis and Birthe Steinbeck from the art direction team about risk, deadlines and the joy of analogue tricks

A family affair: How Rubbish Famzine is put together

Since its first issue in 2013, Rubbish Famzine has built a reputation for being a unique and very collectible magazine. And it’s all created by one family. Here, editor Claire Lim reflects on how the magazine first started and what the family have learned ten issues on

How I Work: Andrea Love

We dive into the world of stop-motion animator Andrea Love, who explains her love of wool, what being self-taught brings to her work and the joy of making “inanimate objects move and come to life”