Creative Process

Looking at how work gets made & what gets in the way

Creating The Crown

Netflix’s flagship period drama tracing the reign of Queen Elizabeth II has become a must-watch series, thanks to its clever casting, scandalous storylines and decadent surroundings. Here, production designer Martin Childs discusses building the world of The Crown

How I Work: Lego’s Roberto Marchesi

As Senior Creative Manager at Lego, Roberto Marchesi has created digital experiences for everything from iPads to AR, but he insists the secret to the world-famous toy company’s success will always be the humble brick

Making Excitable Edgar

The John Lewis (and Waitrose) Christmas ad has returned to fine form this year – largely thanks to a clumsy but lovable dragon called Edgar. We speak to Untold Studios about bringing the star of the show to life, and the secret to a successful festive ad

The art of Max Cooper

We talk to the producer about his AV show and visual album Yearning for the Infinite, and delve into how his background shaped his creative endeavours and why nature is fertile ground for creative experimentation

Pat Martin on his award-winning series Goldie

Following his win of the prestigious Taylor Wessing Photographic Portrait Prize 2019 last week, the LA-based photographer talks us through healing family relationships and documenting his late mother’s life through photography

Creating His Dark Materials

The world of Philip Pullman’s epic adventure series has been brought to life in an eight-part drama co-produced by the BBC and HBO. We talk to Executive Producer Joel Collins about building alternate realities and creating a host of CGI creatures

Mark Ronson on creativity and collaboration

One of pop’s biggest hit-makers, Mark Ronson is the brains behind everything from Amy Winehouse’s classic cover of Valerie to monster hit Uptown Funk. Here, he discusses the joy of working with other creatives, and why he got a tattoo of his latest album artwork

Creating Joker’s Gotham

As Batman’s arch-enemy Joker steals the limelight with his own origin film, CR speaks to Production Designer Mark Friedberg about reimagining one of the comic world’s most recognisable cityscapes

How to make a movie monster

What does it take to really scare people? Two creature designers tell Emma Tucker how they tap into deep fears and the dark spots of human psychology to make convincing movie monsters

What it was like to make Free Solo

Jimmy Chin and Elizabeth Chai Vasarhelyi won an Oscar for Free Solo, their hair-raising documentary tracing rock climber Alex Honnold’s mission to climb El Capitan rope-free. They discuss what it’s like putting your life at risk for your job

AJ Dungo on creativity and grief

After losing his partner of eight years, writer and artist AJ Dungo published his first graphic novel, In Waves. He speaks with CR about how it’s given him a new understanding of creativity as a way of processing fear, memory and emotion

Inside Tim Walker’s world

As a major retrospective of Tim Walker’s work comes to the V&A in London, Gem Fletcher examines what lies behind his fantastical photographs and explores the challenges – and fears – he has to confront to bring them to life

An oral history of the Apple logo

Apple’s logo burst onto the scene in 1977, instantly standing out from its drab competitors. Its creator Rob Janoff explains the design’s links with counterculture, why the money men hated the logo, and what it was like working with Steve Jobs