How I Work

Insights from leaving creatives on their working process

How I Work: Max Siedentopf

The artist, photographer, designer and director talks to CR about working at speed, the joy of not being confined by one discipline, how he balances the commercial with the personal, and why his spirit animal is a cross between a chameleon and a dung beetle

How I Work: Nadia Lee Cohen

As she releases her first monograph, Nadia Lee Cohen discusses the inspiration behind her surreal images – which draw heavily on cinema and Americana – and the curious characters who frequent her photos

How I Work: Oliver Munday

The Atlantic’s senior art director discusses discovering book design, how he brought a literary sensibility to redesigning one of America’s oldest magazines, and what the end of the Trump era means for political design more broadly

How I Work: Laura Pannack

The award-winning portrait and documentary photographer talks to CR about why shooting in analogue is best, the upside of commercial projects, and offers an insight into her latest project

How I Work: Alex May Hughes

Alex May Hughes’ glass creations put a pop culture spin on the ancient craft of sign painting. She discusses opting for analogue over digital at uni, discovering London’s tight knit community of sign painters and why she’ll never get tired of creating tributes to The Simpsons

How I Work: Animator Will Child

Director, animator and claymation artist Will Child has transformed football managers, hip hop stars and pop culture figures into irreverent plasticine models. He talks to us about his “janky” animations

Ita O'Brien

How I Work: Intimacy Coordinator Ita O’Brien

The intimacy coordinator has worked on TV shows including Sex Education, Normal People and I May Destroy You to help actors feel empowered in intimate scenes on screen. She talks about her work and why brands and advertisers need to take notice of it too

How I Work: Henn Kim

South Korean illustrator Henn Kim’s hauntingly beautiful artworks have made her an Instagram sensation, earning her commissions from everyone from Unicef to Sally Rooney in the process. Here, she discusses the value of using creativity as an emotional release

How I Work: Director of Photography Newton Thomas Sigel

Newton Thomas Sigel has created striking aesthetics for a dizzying array of films, from cult action flick Drive to Spike Lee’s new Vietnam War joint Da 5 Bloods. He tells CR what drives him to work across so many genres, and the importance of the DP-director relationship

How I Work: Dominique Evans, The Royal Mint

Dominique Evans has worked as a graphic designer at Britain’s oldest company, The Royal Mint, for over a decade. CR speaks to her about how she got the job, and what it’s like knowing that your work will live on in purses and pockets across the country

How I Work: Michael Lee, Oatly creative director

Oat drink brand Oatly is at the forefront of the plant-based revolution – and it has divided audiences in the process. Creative director Michael Lee talks to us about working in this landscape, building a voice founded upon Swedish humility, and embracing noise

How I Work: Ibrahim Mahama

The Ghanaian artist gives new life to discarded materials in his often monumental projects which evoke centuries of history. He takes us through the process behind his work, and the value of bringing in ordinary people to create extraordinary installations

How I Work: Rob Biddulph

Author and illustrator Rob Biddulph is renowned for his witty and charming picture books for children. Here he shares his creative process and how he keeps readers coming back to his books

How I Work: Ian Pons Jewell

Director Ian Pons Jewell shares his thoughts on becoming adland’s go-to director for everything weird and wonderful, and why he writes back stories for every single character – yes, including Skittles’ yoghurt boy

How I Work: Lego’s Roberto Marchesi

As Senior Creative Manager at Lego, Roberto Marchesi has created digital experiences for everything from iPads to AR, but he insists the secret to the world-famous toy company’s success will always be the humble brick