Technology

How coronavirus helped The Big Issue go digital

When the pandemic struck, The Big Issue lost 80% of its revenue overnight. As the magazine’s vendors finally return to selling on the streets, CR looks at how a combination of quick-thinking and creativity has helped them stay afloat during the crisis

Behind the scenes at Shangri-La’s VR festival Lost Horizon

With Glastonbury’s cancellation leaving a gaping hole in the music calendar this summer, Shangri-La creative director Kaye Dunnings was determined to create a virtual experience that festival-goers could enjoy from their homes. We speak to her about bringing Lost Horizon to life

How Covid-19 has changed the future of esports

As physical sports across the globe were grounded by the pandemic, esports continued to thrive, and captured the attention of traditional sports fans along the way. This provides unique opportunities for brands to get involved, says Landor’s Rebecca Benson

40 creative moments that changed culture

No major magazine birthday is complete without a list, so as part of Creative Review’s 40th celebrations, we’ve picked out 40 significant moments from across both high and low culture that we feel have shaped the work that is produced by our audience today

Is the future of theatre digital?

New technologies are increasingly used to enhance live performances – but can they ever replicate the real thing? Playwright Lolita Chakrabarti, Young Vic artistic director Kwame Kwei-Armah and actor Adrian Lester discuss the role of digital in a post-Covid world

Is this the end of white perspective?

For most of history, mainstream culture has been dominated by a white perspective, with our view of the world shaped by white eyes. But for the first time that perspective is unravelling, as examined here by Alex Bennett Grant and Mark Lester of Amsterdam-based agency We Are Pi

JUNIOR GRAPHIC DESIGNER

Milton Keynes