VR game Nock comes alive with Y2K-inspired graphics
The Collected Works created an extensive suite of futuristic in-game designs for Nock, a VR game that sits somewhere between football and archery
Discover great new illustration and the people behind it
The Collected Works created an extensive suite of futuristic in-game designs for Nock, a VR game that sits somewhere between football and archery
Following creative agency Otherway’s acquisition by Common Interest, founder Jono Holt discusses what it means for the company’s future and what he’s learned along the way
The plant-based food brand is amping up its proposition for meat-eaters with a new identity and positioning developed by JKR
The UK-based dance organisation can more easily differentiate between its various venues with a new design system, which has been developed with Chestnut Creative ahead of launching a new East London location this year
Alongside teaching at MICA, the creative takes on editorial commissions where he plays with light and shadow in his 3D illustrations
Created with the help of a ‘clowncil’ of comedians and magicians, the museum’s exhibition design is as much of a spectacle as a Blackpool live show
The culture wars are seeing diversity initiatives come under attack, but creative agencies are making tangible steps towards improvement, says Asad Dhunna, founder of the Unmistakables. We asked him what comes next
Based in the Netherlands, the artist duo behind Yonk are creating magical sculptural worlds using VR tools, and sharing their techniques with fans and clients as they go
Parisian artist Ugo Gattoni has illustrated the richly detailed Olympic and Paralympic posters, which join together to create a diptych for the first time in the history of the Games
The Spring 2024 issue of the magazine dives headfirst into the technologies shaping creativity and culture, as well as how brands and agencies can manage handling the past while readying themselves for the future
Held at Mother London’s exhibition space, the artist duo present a collection of moving images and 3D-printed ceramic sculptures set in a fictional kingdom
Watch out Gen Z, there’s a new generation in town, with a whole new set of expectations of how the world should be. Here’s a snapshot of what brands need to think about to get ahead