top stories 2016

The Tempest RSC

Tech comes to The Tempest in new RSC production

The Royal Shakespeare Company has joined forces with Imaginarium Studios and Intel to create a digital version of the sprite Ariel in its latest production of The Tempest. We find out how it was done.

Björk’s virtual world

As Björk Digital continues at Somerset House in London, we talk to her and two of her key collaborators about how she is exploring the creative possibilities of virtual reality

Stranger Things still

Stranger Things: Analysis of a TV hit

The hit of the summer of 2016 wasn’t a pop song, or a blockbuster movie, it was a TV show: Netflix series Stranger Things. But why was it so, so popular? Let’s break it down.

The Pilcrow: pints and placemaking

Can you build a community by building a pub? Via weekly workshops on everything from furniture to food, a group of designers and volunteers in Manchester are helping to create a pub that will form part of a major new development in the city

Imposter Syndrome and how creatives can deal with it

Ever felt like you are about to be found out? That you really don’t deserve to be a global chief and that any day now someone’s going to rumble you? Worry not: Imposter Syndrome is a recognised psychological trait common to many creative leaders. Executive coach Tanya Livesey has some advice on how to deal with it

Junior Designer

Consultants in Design
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