Timo Kuilder blurs boundaries of gaming and art with maze app

Kontrast brings together Kuilder’s abstract, monochrome illustrations with his brother Jurre’s coding skills, and is accompanied by an ambient soundtrack created by sound designer Ambrose Yu.

Since the birth of the smartphone first ushered in a whole wave of games designed for mobile, gaming apps have typically been associated with garish colours and cartoon-like graphics. But with the huge success of mobile games such as the original Monument Valley and its recent sequel, it’s clear that engaging gameplay and beautiful visuals no longer have to be mutually exclusive when developing new games.

Why do I need to register?

Every month, hundreds of thousands of people visit us here on our website. The more we know about our visitors, the better and more relevant content we can provide for them. And, yes, knowing our audience better helps us find commercial partners too. We just ask you to provide a few details about yourself and what you do. Don't worry, we won't share your information with anyone, unless you give us permission to do so. In return you can:

Submit your work

Send us your latest projects, which we will review and consider to be featured on our website or in the print magazine.

Receive our newsletter

Get the latest creative insight and inspiration delivered straight to your inbox, in a newsletter curated by the CR editorial team.

Subscribe for more from CR

Subscribe to Creative Review to access all our premium online content, the digital archive which includes over 400 issues of the magazine and much more.